Friday, April 9, 2021

I am Using Adobe's "Substance Editor" for my Planet Texture Sets

 

I am using the free Adobe Substance Editor.
 I have designed and coded terrain texture sets in C# and HLSL
to be procedurally generated across each planet surface. 
Each set is using 24 Substances.



A new Game feature -
Freely change the texture set to your liking!



















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