StarFluke
Game Design
Friday, December 6, 2024
Unreal C++ served by Rust
The http://www.StarFluke.com Infinite Universe Platform!
Data aquired from my Rust simulation server is rendered in Unreal 5.5 with C++ and Python client code!
Next I will port the terrain shader and foliage code!
No comments:
Post a Comment
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment